#include "KDM2Hit.hh"

KDM2Hit::KDM2Hit(double time, double deposit, G4ThreeVector pos, bool veto) {
	hitTime = time;
	hitDEnergy = deposit;
	hitPos = pos;
	this->veto = veto;
}

KDM2Hit::~KDM2Hit() {
	;
}

double KDM2Hit::GetEnergy() {
	return hitDEnergy;
}

double KDM2Hit::GetTime() {
	return hitTime;
}

G4ThreeVector KDM2Hit::GetPosition() {
	return hitPos;
}

bool KDM2Hit::getVeto() {
	return veto;
}
